1. Tambahan program pada button untuk melakukan load gambar:
void CPrak11_1Dlg::OnButton1()
{
// TODO: Add your control notification handler code here
static char BASED_CODE szFilter[]="Bitmap Files (*.bmp)|*.bmp||";
CFileDialog m_ldFile(TRUE, "*.bmp", name,
OFN_HIDEREADONLY|OFN_OVERWRITEPROMPT, szFilter);
if(m_ldFile.DoModal()==IDOK)
{
name=m_ldFile.GetPathName();
}
CDC* pDC = m_pic1.GetDC();// mengarah kontrol picture
CDC dcMem; //mengarahkan obyek yg sdh dipilih pd bitmap
CRect rect;//kotak di picture
BITMAP bm;//mendefinisikan fungsi2 yg ada d bitmap
HBITMAP hBitmap=(HBITMAP)::LoadImage(AfxGetInstanceHandle(),
name ,IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE|LR_CREATEDIBSECTION);
if(hBitmap)
{
if(m_bmpBitmap.DeleteObject())
m_bmpBitmap.Detach();
m_bmpBitmap.Attach(hBitmap);
}
m_pic1.GetClientRect(rect);//
m_bmpBitmap.GetBitmap(&bm);//
dcMem.CreateCompatibleDC(pDC);
//pDC->MoveTo(10,190);
//pDC->LineTo(300,190);
dcMem.SelectObject(&m_bmpBitmap);
pDC->StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem,
0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);
}
2. Tambahan program pada button 2 yang menampilkan warna merah:
void CPrak11_1Dlg::OnButton2()
{
// TODO: Add your control notification handler code here
int i,j,red,green,blue;
long int warna;
CDC* pDC = m_pic1.GetDC();// mengarah kontrol picture
CDC dcMem1; //mengarahkan obyek yg sdh dipilih pd bitmap
CRect rect;//kotak di picture
BITMAP bm;//mendefinisikan fungsi2 yg ada d bitmap
int hr[256];
HBITMAP hBitmap=(HBITMAP)::LoadImage(AfxGetInstanceHandle(),
name,IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE|LR_CREATEDIBSECTION);
if(hBitmap)
{
if(m_bmpBitmap.DeleteObject())
m_bmpBitmap.Detach();
m_bmpBitmap.Attach(hBitmap);
}
m_pic1.GetClientRect(rect);//
m_bmpBitmap.GetBitmap(&bm);//
dcMem1.CreateCompatibleDC(pDC);
dcMem1.SelectObject(&m_bmpBitmap);
for(i=0;i<256;i++)
hr[i]=0;
for(i=0;i
for(j=0;j
{
warna=dcMem1.GetPixel(j,i);
WarnaToRGB(warna,&red,&green,&blue);
hr[red]=hr[red]+1;
}
float hmax=hr[0];
for(i=1;i<256;i++)
{
if(hr[i]>hmax)
hmax=hr[i];
}
for(i=0;i<256;i++)
hr[i]=120*hr[i]/hmax;
CDC* pDC1=m_pic2.GetDC();
pDC1->MoveTo(0,100);
pDC1->LineTo(550,100); //sb x
pDC1->MoveTo(0,100-(int)hr[0]); //ttk h[0]
for(i=1;i<256;i++)
{
pDC1->MoveTo(i*2,100);
pDC1->LineTo(i*2,100-(int)hr[i]);
}
}
3. Merubah data pixel ke RGB:
void WarnaToRGB(long int warna,int *Red, int *Green, int *Blue)
{
*Red = warna & 0x000000FF;
*Green = (warna & 0x0000FF00) >> 8;
*Blue = (warna & 0x00FF0000) >> 16;
}
4. Mengubah RGB ke data pixel:
long int RGBToWarna(int Red, int Green, int Blue)
{
return(Red+(Green<<8)+(Blue<<16));
}
Rabu, 27 Mei 2009
Kamis, 07 Mei 2009
Laporan Resmi2


semua ketidaksempurnaan pada gambar di atas, yaitu adanya gambar lain yang masuk pada tampilan warna blue, namun untuk hasil output pada kombinasi warna RGB masing-masing bernilai 255, 255, 255 adalah warna putih hal ini sudah termasuk memenuhi kriteria.
Pada percobaan kedua memahami maksud dari percobaan ini. Yaitu bagaimana kita memproses gambar dengan mengambil warna RGB (red,green,blue)
Tampilan awal adalah pada saat penekanan tombol merah warna yang keluar adalah merah. Begitu juga sama halnya untuk warna hijau dan biru. dan menamplikan semua warna langsung yaitu Red, Green, dan Blue
Laporan Resmi Percobaan 1

Program :
// dialogsDlg.cpp : implementation file
//
#include "stdafx.h"
#include "dialogs.h"
#include "dialogsDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogsDlg dialog
CDialogsDlg::CDialogsDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDialogsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDialogsDlg)
m_lbl = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDialogsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDialogsDlg)
DDX_Control(pDX, IDC_pic1, m_pic1);
DDX_Control(pDX, IDC_BUTTON2, m_tampilpic);
DDX_Control(pDX, IDC_BUTTON1, m_tampillabel);
DDX_Text(pDX, IDC_label, m_lbl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDialogsDlg, CDialog)
//{{AFX_MSG_MAP(CDialogsDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDialogsDlg message handlers
BOOL CDialogsDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < psysmenu =" GetSystemMenu(FALSE);">AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CDialogsDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDialogsDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDialogsDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CDialogsDlg::OnButton1()
{
// TODO: Add your control notification handler code here
SetDlgItemText(IDC_label,"Belajar Prak Citra dgn VC++ dan MFC");
}
void CDialogsDlg::OnButton2()
{
// TODO: Add your control notification handler code here
CDC* pDC = m_pic1.GetDC();//
CDC dcMem1;
CRect rect;//kotak di picture
BITMAP bm;//
HBITMAP
hBitmap=(HBITMAP)::LoadImage(AfxGetInstanceHandle(),"ibra.bmp",IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE|LR_CREATEDIBSECTION);
if(hBitmap)
{
if(m_bmpBitmap.DeleteObject())
m_bmpBitmap.Detach();
m_bmpBitmap.Attach(hBitmap);
}
m_pic1.GetClientRect(rect);//
m_bmpBitmap.GetBitmap(&bm);//
dcMem1.CreateCompatibleDC(pDC);
dcMem1.SelectObject(&m_bmpBitmap);
pDC->StretchBlt(0,0,rect.Width(),rect.Height(),&dcMem1,
0,0,bm.bmWidth,bm.bmHeight,SRCCOPY);//
}
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